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God of War PC review | PC Gamer



 

It's not exactly a new narrative trick to pair a strong silent type with an inquisitive youngster, but unlike the developing relationship of Joel and Ellie, Atreus and Kratos already have a layered rapport that's steadily peeled back over time. It's obvious from the jump that the two aren't close. Atreus is determined to prove he's ready to make the journey and pressured to live up to Kratos' high standards "Do not be sorry.

Be better," Kratos tells him after taking a careless shot at a deer. Kratos, meanwhile, is an emotionally distant father who projects his own issues on other people.

Their relationship evolves organically as they take on the world together, but Sony Santa Monica was smart to let side characters do some heavy lifting as well. One character introduced halfway through is easily the best part of the game, a wise old grandpa figure brimming with useful advice and stories to fill the dead air while the trio boat around Midgard.

For as good as God of War's characters and stories are, my strongest memories all revolve around one of the greatest weapons in videogames: the Leviathan Axe. The axe is your primary weapon and do-it-all multitool throughout the entire game. It can pry open doors, destroy obstacles, freeze machinery in place, or be thrown the length of a football field to nab hard-to-reach loot.

In combat, the Leviathan is a gratifying balance of heft and speed that hits a lot harder than Kratos' old Blades of Chaos. Here, again, Sony Santa Monica leverages Kratos' supernatural might to let you do impossible things with an axe, like cleave three enemies in half with a single move. Then there's the Leviathan's other perk.

It feels just as cool as it looks and doesn't stop being cool for dozens of hours. Axe combat translates surprisingly well to keyboard and mouse, too: left and right mouse are standard attacks and you have to hold Ctrl to ready a throw. It was a good sign for God of War's default keybindings when I instinctually called back the axe by pressing the standard R reload key and it totally worked. That said, reaching for Ctrl might become a nuisance after a while if you don't have pinkies of steel.

You can chuck the axe like a boomerang for a quick attack that bounces off enemies or throw it overhead for a harder hit that sticks and freezes them in place. It often made sense for me to leave that pinned enemy in place, because axe-less Kratos can still fight with his two meaty fists. Because nothing in God of War goes to waste, unarmed combat is an entirely different beast with its own skill tree and advantages.

Once fully staggered, Kratos can seal the deal with an instant execution straight out of Doomguy's library of glory kills. These spectacle kills are so satisfying that I was constantly looking for an excuse to lose the axe and go full boxer.

Backing up Kratos at all times is Atreus, who has a dedicated button to command him to shoot arrows at whoever you're targeting. This on-the-fly weapon swapping creates fun improvisational brawls that compliment every fighting style. I can keep spamming light attack, or I could go full galaxy brain by pinning the biggest guy in place with the axe, beating fodder zombies to a pulp, and recalling the axe at just the right angle to slice through an enemy on the way back.

When the stars align, I'm chaining moves in a literal combat loop. Everything matters at the same time, even if I could one-trick with the axe through most of the game. You get more cool stuff as the story progresses that you're best off seeing yourself, so much that I was a little overwhelmed by choice in the back half of the game.

I tried hard to make the most out of every awesome way I have to kill stuff and yet Atreus would still berate me for not asking him to shoot arrows enough. I'm sorry kid, I just get carried away with axe headshots and forget about your wimpy arrows sometimes.

Nvidia's upscaling tech has gotten so good I'm not sure why you'd ever flip it off when it's available. My second God of War playthrough was my best playthrough, and it had everything to do with the higher framerate I enjoyed with this PC port.

I noticed things got a little choppier during doorway transitions to the open-world lake area, but the frames would steady after a while. God of War also runs fine without DLSS, though at this point, Nvidia's upscaling tech has gotten so good I'm not sure why you'd ever flip it off when it's available.

Little issues that plagued earlier versions of DLSS like that weird ghosting effect you'd see on the small floating particles are cleaned up nowadays, and what's left is an AI-assisted upscaled image that I can hardly discern from a native p image. The magic trick may be a little less convincing if you scale it down to Balanced or Ultra Performance, but Quality is a safe bet for p gaming.

As for p or 4K, I'm unfortunately ill-equipped to give it a go. I don't have as much experience with this one, but I noticed a bit more blurriness when set to quality. It's still good, and as a frame-hungry PC gamer, I'd keep it on if it was my only choice. I also fiddled with individual graphics options here and there, of which God of War has several but not everything you could ask for, though I was satisfied with the game's simple presets.

The game defaults to the curiously named "Original" preset which I assume means the original PS4 look. I played mostly on Original and it looked great throughout, but I did notice sharper textures and post-processing on High and Ultra.

My Kratos looks so good I can just about reach out and touch his wrinkly face. It's exciting to think about what God of War's landing on PC could mean for the console exclusive status quo. Sony has a dedicated PC publishing label opens in new tab now. It is in this harsh, unforgiving world that he must fight to survive… and teach his son to do the same. Kratos is a father again. As mentor and protector to Atreus, a son determined to earn his respect, he is forced to deal with and control the rage that has long defined him while out in a very dangerous world with his son.

From the marble and columns of ornate Olympus to the gritty forests, mountains and caves of pre-Viking Norse lore, this is a distinctly new realm with its own pantheon of creatures, monsters and gods. A new main weapon and new abilities retain the defining spirit of the God of War series while presenting a vision of conflict that forges new ground in the genre.

Enjoy true 4K resolution, on supported devices, [MU1] with unlocked framerates for peak performance. Dial in your settings via a wide range of graphical presets and options including higher resolution shadows, improved screen space reflections, the addition of GTAO and SSDO, and much more.

Controls Customization Play your way. Ultra-wide Support Immerse yourself like never before. Journey through the Norse realms taking in breathtaking vistas in panoramic widescreen. Click the download button below to start God of War Free Download with direct link. It is the full version of the game.

   


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